Wizard City Main Quest Guide Line

 Unicorn Way 

1. Unicorn’s Folly (talk)

2. Ghost Hunters (mob + talk + talk)

3. Fairies Wear Boots (mob + talk)

4. They’re Not Bad… (D&C + talk)

5. Finding Out Why (D&C + talk)

6. Freedom! (collect + talk)

7. Sinister Skeleton (talk)

8. Stop the Maker (boss + talk)

9. Rattlebones Report (talk)

10. Enrollment (talk 8x)

11. Sergeant’s Orders (talk)

12. Olde News (boss + talk)

Cyclops Lane (interchangeable with Firecat Alley and Triton Avenue)

13. A Giant Problem (talk)

14. The Dark Cave (D&C + talk)

15. Taken (D&C + talk)

16. An Important Note (talk 5x)

17. He’ll Let Us Pass (D&C + talk)

18. General Akilles (talk + boss + interact + talk)

19. Rescue Report (talk)

Firecat Alley (interchangeable with Cyclops Lane and Triton Avenue)

20. Putting Out Fires (talk)

21. Investigate Alley (explore + talk)

22. Point Taken (D&C + talk)

23. Dire News (talk + D&C + talk + talk)

24. Hair Stylin’ (boss + talk + talk)

25. Administer Cure (mob + boss + talk 3x)

26. Danger, Danger! (talk)

Triton Avenue (interchangeable with Cyclops Lane and Firecat Alley)

27. Triton Avenue (talk)

28. In Search of Arthur (explore + talk + talk)

29. Something Rotten (mob + mob + talk + talk)

30. Strange Bedfellows (D&C + talk)

31. By the Old Mill (talk)

32. Got a Light? (collect + talk)

33. Crystal Clear (talk)

34. Who’s in Charge? (D&C + talk + talk)

35. Bitter Harvest (boss + talk)

36. Triton Report (talk)

Olde Town (after doing Cyclops Lane + Triton Avenue + Firecat Alley)

37. A Look of Horror (boss + talk)

38. The Dark of Nightshade (boss + talk)

39. The Sixth School (explore + talk + talk)